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Thread Statistics | Show CCP posts - 25 post(s) |
Mara Pahrdi
The Order of Anoyia
763
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Posted - 2014.06.20 18:24:00 -
[1] - Quote
Carmen Electra wrote:This thread is now about portraits. Take that carebears. That explains how it got up to page 48 . Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 21:19:00 -
[2] - Quote
Aalysia Valkeiper wrote:Guess solo mining (especially by new players) is a playstyle considered 'unwanted' by CCP. No it isn't. But playing EVE solo is not the best idea, especially for new players. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 22:36:00 -
[3] - Quote
Aalysia Valkeiper wrote:and you are not understanding what I mean by 'anti-ganking'.
ganking starts by the ganker deciding to attack a miner whom he is very certain he can kill. In high sec, he must be quick enough to do this before concord arrives, but otherwise, the ganker will reign supreme (unless the miner has friends in bound when the ganker appears).
To me, "anti-ganking" means the ganker THINKS he's going after a miner, but has attacked a warship. This means the target is NOT a miner (he can NOT mine at all). The target is a ship that LOOKS like a miner, but is armed and equipped to fight.
This is NOT a ship that "does everything" as you said. The ship has given up the ability to mine for another function. It is a ship that does one thing and one thing only... turn the tables on gankers who have gotten careless.
A dedicated combat hull can not do this because the ganker will not attack a warship. The ganker would leave the warship alone.
The ganker WOULD go after the 'anti-ganker' because it looks like his chosen prey. It looks like a meal, not hell-in-space. This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 22:52:00 -
[4] - Quote
Aalysia Valkeiper wrote:Mara Pahrdi wrote: This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest.
but that option's no longer available, is it? No, we got the procurer and skiff instead. Little monsters which can field a tank of 90k or 115k EHP with T2 mods and drone bonuses on top. Not too bad either. Problem is, most miners don't fit a proper tank. For various reasons. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 23:19:00 -
[5] - Quote
Aalysia Valkeiper wrote:...because I'm not allowed to mount weapons. Gankers will adapt, since they can easily identify your weaons at a distance, as Kaarous rightly pointed out. And they can do it cloaked, so you won't even be aware of it happening.
Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 23:27:00 -
[6] - Quote
Tippia wrote:Aalysia Valkeiper wrote:Mara Pahrdi wrote: This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest.
but that option's no longer available, is it? Yes it is. The new exhumers and barges do exactly that, and in some mining ships you can pack a bit of bite of your own. Sort of. The cruisers had the advantage, that you could use mining drones for better deception and still mount a turret or launcher to have a chance of getting on the killmail . Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.06 00:53:00 -
[7] - Quote
Tippia wrote:Mara Pahrdi wrote:Sort of. The cruisers had the advantage, that you could use mining drones for better deception and still mount a turret or launcher to have a chance of getting on the killmail . My point is more towards the idea of GÇ£conveying the impression of a soft target with limited tanking skillsGÇ¥ GÇö that impression was shattered in the old days by using a scanner, same as it is today. If you could pull of that deception back then, you can do it now GÇö being in a squishy harvesting ship rather enhances the image than being in a combat shipGǪ Sure. You don't catch a careful ganker this way. But the hasty ones...
Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.06 08:58:00 -
[8] - Quote
Aalysia Valkeiper wrote:Something which should make you PvPers happy.
I've decided to stay off the forum until I've had a chance to test Kronos with my newest character.
Since that character is still drastically underskilled for the hostile enviorment I perceive High sec now is for solo miners, that will be at least 2 months. T2 shield tank takes less than 12 days to train. Add to that hull upgrades IV, spaceship command V and evasive maneuvering IV and you're ready to go. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.06 19:11:00 -
[9] - Quote
Aischa Montagne wrote:That is not true for High. The 1-0.8 Systems are quite save. 0.5 System are completly different. I have seen people looseing 30k eHP Procurers there. I think the gain is not worth the risk today.
I disagree. 30k Procurers? You are long enough in the game to know, that a 30k Procurer deserves to diaf. That has nothing to do with risk versus reward.
Also: It's fine to be risk averse. But if you are, you also have to act accordingly. If you don't, it's not CCPs job to fix your individual problems.
Aischa Montagne wrote:So most miners simply do not take fun in an enemy they not realy want and nobody is realy takeing care of gankers. There is no balance.
Remove insurance. |
Mara Pahrdi
The Order of Anoyia
764
|
Posted - 2014.07.06 22:15:00 -
[10] - Quote
Sentamon wrote:3) No safe areas in high security for criminals that destroyed too many ships or people that don't fight back.
Fixed it for you.
Oh wait, we already have that. Nothing to do here for CCP. Remove insurance. |
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Mara Pahrdi
The Order of Anoyia
764
|
Posted - 2014.07.12 22:13:00 -
[11] - Quote
DreamWizard wrote:Paranoid Loyd wrote:DreamWizard wrote:Benny Ohu wrote:DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid. ok simple fix then anyone with a -5 - -10 should be automatically criminal flagged fraction police should only be used on those that have the -5 or lower standings :) no fuss no muss As Kane mentioned, please learn the mechanics before making suggestions to "fix" them. You have demonstrated that you simply do not have a strong enough understanding of them to make informed recommendations. I know the game mechanics lol I am saying it needs to be addressed its to easy eve is not suppose to be easy like that how many freighters are taken down at a gate or station with concord right there :) seen that happen more than once CCP, please give us a facepalm smilie.
Remove insurance. |
Mara Pahrdi
The Order of Anoyia
764
|
Posted - 2014.07.13 07:13:00 -
[12] - Quote
Galaxy Pig wrote:Point being that the idea is to end our play style. If they ever do this, CCP will balance it in some way. It may raise your initial costs, sure. But I'm not really worried. I know you will adapt and the crying will start again. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
785
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Posted - 2014.08.03 14:14:00 -
[13] - Quote
Mallak Azaria wrote:117 pages & this thread has, as predicted, gone nowhere & provided very little in the way of meaningful content. No "Abloobloobloo, thing being ganked after changes" is not meaningful content. As the OP & his or her angry highsec followers have failed to provide content at any point during the last 117 pages, I propose that this thread be locked. Should've happened on p. 2. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
785
|
Posted - 2014.08.13 18:18:00 -
[14] - Quote
+1 to Billy for keeping this thread interesting . Remove insurance. |
Mara Pahrdi
The Order of Anoyia
786
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Posted - 2014.08.15 11:29:00 -
[15] - Quote
Nexus Day wrote:A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This could be interesting, if the bumper is a shield logi. CCP would have to detemine who actually is the bumper, to sort this out. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
813
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Posted - 2014.09.02 18:13:00 -
[16] - Quote
NoLife NoFriends StillPosting wrote:Unless you are a suicide ganker, and thats what this thread is about. Suicide gankers aren't playing the same game as the rest of us.
The reality is that sucide gankers are typically afraid of losing in real pvp and that is why they chose to sit on high sec gates preying on noobs and casuals who aren't familiar with concord response times. Instead of looking for challenging opponents that would be much more satisfying to put down, they chose to prey on the weakest of players who usually have no recourse. There is no reason CCP needs to continue enabling these extremely risk-averse players who somehow feel entitled to screw with random noobs and casuals within the comfort of high sec.
These are the types of people who always get **** on in PVP games and have been reduced to suicide ganking in EVE for a reason. They are not people who you can respect and they do not deserve any special treatment in EVE.
Other game companies would realize by now that it is a bad idea to let the toxic sociopaths exploit newer and casual players whose only crime is not being familiar with concord response times. Suicide gankers do not benefit the game whatsoever, they take away from it. I'm personally disgusted that such a low-risk, low-cost, high-profit mechanic exists in EVE at all, the fact that it primarily targets newer/casual players for exploitation makes it even worse. It makes EVE feel unfair and like a disgusting game where the most pathetic of sociopaths get to have their cake and eat it too and don't have to play by the same rules as the rest of us. Fixing can flipping and creating crime watch were a step in the right direction and now something needs to be done to fix suicide ganking which more risk-averse players are flocking to everyday. These things don't seem to be a problem for CCP untill more people start doing it. It is only a matter of time before the head gets removed from where the sun don't shine. I'm confident of that. Nobody is asking for an end so high-sec pvp or some ridiculous thing like that. Suicide ganking is just completely broken and imbalanced and every intelligent person knows it. I've never done any suicide ganking. Ganking in lowsec, sure. Wormhole eviction, yes. But never any suicide ganking.
That said, without suicide ganking highsec would be a dull and boring place. A grind without dangers. Cause there are no dangers in HS space apart from suicide ganking. Suicide ganking is the spice in HS life.
It doesn't matter, why someone is into suicide ganking. Whatever the reason, he is rending you a service. It doesn't matter how good he is in... errm, whatever you think is good PvP. As long as he's there to create risk, to create danger. That's a suicide gankers purpose.
I agree it's not the best thing to be selective and pick rookies as targets. But apart from that everyone is fair game. Why should casual players be entitled to a different treatment? What is even a casual player in New Eden but a person with a below average amount of available playtime? Why should such a player be special?
Now it may be there are things, that need tweaking. But certainly not more than that. Remove insurance. |
Mara Pahrdi
The Order of Anoyia
814
|
Posted - 2014.09.02 18:27:00 -
[17] - Quote
Xuixien wrote:I'm not going to leave a rookie alone just because they're a rookie... how are they supposed to learn?
That said, I don't go out of my way to target rookies. At least with suicide ganks, all non-compliant miners are fair game.
With other things I do I try to avoid going after young players. That's fine. Just help them to understand what's going on and how to avoid getting caught again, if they show a somewhat decent attitude. Remove insurance. |
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